Aquatic and stationary enemies will no longer keep reagroing each other once you are out of their LoS and they are unable to reach you.Racial stats are now shown as +/- on the character select screen.The game timer now pauses when loading new levels.Fixed a crash when killing the final form of Yendor with charge (when not holding the goblet).Liches in Vault-of-Yendor have had their revive cooldown increased from 3CD => 4CD to reduce the absurdity of chain reviving somewhat.Clouds will now show their duration in the mouse over text window.Ice and Bone-bombs will now show ticking text for their duration to explode.Ice and Bone-Bombs will now show their targeting when hovering over them with mouse.Added a max range to projectiles from Ice-Bombs and Bone-Bombs.Infusion-of-Fire and Burst-of-Flame will now work on flaming clouds.Fixed a crash when a vine or web bow was used to kill Yendor and the vines/webs blocked the portal from spawning.Discord will no long double the damage when falling down pits.Disabled the middle click debug key which was destroying enemies. ![]() Fixed untouchable achievement being granted on win no matter what. ![]() Either that or I was drunk AF one night and carefully deleted a bunch of stuff for some reason. A bunch of these problems have been literally missing function calls on stuff I know I tested at some point. Looking at the code regarding achievements, I swear I must have suffered some sort of dropbox sync error at some point.
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